I have released my updated version of XmodelUtils, which can be found in the downloads. http://tom-crowley.co.uk/downloads/ New features: * Adds more light settings * Fixed bones in XE * White verts in MA’s * Mini option menu * Updated tray msg(click to open location) * Tag view will display correct root joint name aka ‘j_gun’ […]
Lemon – MW3
Lemon now supports MW3, download the latest version from the downloads: http://tom-crowley.co.uk/downloads/
BO2 – IPak Exporter DLC4 Update
I have updated my IPak exporter adding BO2 DLC4 texture names. Meaning the new DLC textures will have names when using the program. You can update either of these ways: 1. Download a new copy from the downloads page 2. Download the 2 new .tilk files and add them manually (download here) Tom.
MW3 Animations Pre-Release
I’m going to be releasing the full animation sets for 3 MW3 weapons, just like I did for MW2. Please vote below which 3 you would like. The top 3 have now been released: http://tom-crowley.co.uk/downloads/ 🙂 List: http://www.themodernwarfare3.com/mw3/weapons-list/
BO2 – IPak Exporter Update
I have released a update for my IPak exporter adding 12,000 DLC texture names. This will mean that almost all DLC texture should now have names when using the tool. You can update either of these ways: 1. Download a new copy from the downloads page 2. Download the 2 new .tilk files and add […]
MW2 Animations Pre-Release
I’m going to be releasing the full animation sets for 3 MW2 weapons. Please vote below which 3 you would like. The top 3 have now been released: http://tom-crowley.co.uk/downloads/ 🙂

Super GDT – Converter
This is a tool that will be soon included with Lime to aid in converting models after exporting. The tool will load the GDT and allow for a 1 click convert all of the assets starting with the materials 1st. You can do this within asset manger by clicking(F11) but it has some drawbacks that […]
Lime – MW2 Support
Lime will soon be updated with MW2 Support, the video below gives more info. The update will not be released until, I’ve received a few donations just like for the BO1 support. Once MW2 support is out and any bugs that arise after release are fixed work on xAnim exporting for BO2 will be finished off. To Donate […]

HowTo: Fix BO2 AI head bullet detection
If you are porting AI body and head models in to a older cod, for example zombie models into cod5. Many people have reported that the head model dose not detect bullets meaning you can’t shoot them in the head. The fix for this is very simple and easy, what you have to do […]
xAnim Exporter – Supports direct Cod2 converting
The latest update to my xAnim Exporter(1.51) includes a updated converter that supports more than just Cod5 to Black ops 1 converting. You can now drag and drop a Cod2 xAnim and have it directly converted to either a Cod4 / Cod5 or Black Ops 1 animation. Converting the other direction is also supported, meaning […]
Lime – Bug Tracker
Below you can see a list of current and resolved bugs. If you know of a bug and don’t see it post it below in the comments. [Mantis bugs proj_id=1]
Lime – Converting models to Cod5
Coming soon…

Tom’s Melee weapons – Released + Source
I’m released the full set of files for my melee weapons as well as the full source, which can be found in the downloads. The files are to help people learn as well as allowing people to use them in their maps. The following files are includes: xAnims xModels Materials Images Weapon Files Maya Source […]
Site Updates
The site is undergoing some maintenance any issues will be resolved in due course.
Updater
I have developed a new program that provides a much more complete update system than what my previous programs included. It allows for update checks silently from the main application meaning no net code or update systems have to be added to the main application it is all contained withing the update program. The updater […]

Lime – The Citrusy Call Of Duty xModel Exporter
Call of Duty has a load of new weapons and models that would be perfect for mods in older versions of Cod. So I have created a xModel exporter witch can export all the loaded models from the game. The models are exported 100% identical to the original model file, including material names, iwi names, […]
Black Ops 2 iPak Exporter
With Call Of Duty Black Ops 2 comes a new format called iPak. This is a new format that is used for streaming textures from the HDD at runtime. My latest tool allows you to take this format and decompress and export all the contained textures directly to DDS. Normal Map are decompressed and encoded […]

Black Ops Sound Tool
If you mod Black Ops you will know that the sound files are not standard, not good for modders trying to make thier mods a bit more polished. (sad face) So I decided to help the BO modding community by creating this tool. The Tool will both export and create Blacks ops compatible sounds. Which […]

xAnim Exporter
This Tool allows you to extract compressed and compiled animations from Call Of Duty’s proprietary binary file format. The GUI interface allows you to drag and drop the animations displaying useful information about the file. The GUI can also export the animation to my own binary format that stores the animation in a uncompressed manner […]